@SkyrstLoL If you think this is a good analogy you might not be very smart
Better one, still dishonest, would be, "if there's a pixel you could stand on that doesn't trigger AFK punishment..."
@drewlevin@Reptile9LoL Why is riot's response to leaving predictable exploits in their systems that reward bad behavior and players act predictably "we can't believe you've done this." and a shocked pikachu face?
It's too hard to add this system, gameplay is too subjective.
@zemmix_@luumittv@emiliacosplay But what I am saying is that this has minimal bearing on whether people are looking up builds or not, things that rank more highly
- recent patches touching a champ
- influx of new players to a role
- system / item changes that touch a role
- a high level streamer building weird
@zemmix_@luumittv@emiliacosplay There just aren't as many champions (which is fine, the role does get silly if you add too many variations of one class)
@zemmix_@luumittv@emiliacosplay I didn't say you said anything factually incorrect, I said you couldn't apply logic. The most logical reason for this outcome is what has been stated, your explanation has no basis or explanatory power.
@zemmix_@luumittv@emiliacosplay Good, so we have a really neat way to interpret the data, fits with the other champs being jgl which is also a relatively small pool.
@zemmix_@luumittv@emiliacosplay Then let's play a game.
If there were 2 ADC champions and 1,000 Support champions, and we were to see which champs would be looked up more?
Not to mention with supp they're going to build a lot more comp dependant than adc *and* they don't build as many items in a game.