ANIME PHYSICS IN BLENDER
After years of R&D, we're finally releasing our custom-built physics solution for Blender!
Introducing: Goo Physics
Goo Physics brings bouncy, floppy, and gooey stylized bone simulation to your rigs with a single click of a button.
Available now at ➡️ https://t.co/h8AwqJum1B
It's a dream come true that I get to announce I'm producing a Bloodborne R-Rated Animated Movie with Sony. I can't say much else about it yet but I will pour everything I have into this!
Sony Pictures announced that they're making an R-rated animated feature film based on the video game Bloodborne, and it will be produced by PlayStation Studios and YouTuber Jacksepticeye. https://t.co/xhmHKZoAi3
#CinemaCon2026
🚨 Someone just built a fully open-source mocap system that works with any camera.
It's called FreeMoCap, a markerless 3D tracking system that runs on ordinary webcams. It turns multiple camera feeds into research-grade skeletal data automatically.
100% Open Source.
Have you ever wondered if we could capture human movement without mocap suits, VR trackers, or camera setups? What if all you needed was a pair of everyday insoles? 👟
Introducing Step2Motion, accepted to #Eurographics2026!
📝Project Page: https://t.co/JMxzexgc2M
🧵👇
Take a peek at Aniimate, an animation app I'm building as a personal project, and eventually your favorite new way to animate in 3D! I've wanted to play around with this for years, but not being able to code has been a blocker…until Claude Code. #Unity#Blender#ClaudeAI
JankyAnims shared an update on Tachyon Flow: ground movement feels smoother now, and running uses momentum instead of a basic sprint system. 🏃♀️
More details: https://t.co/SiA9HYQh1b
#gamedev
I have no idea what happened while I was away from Scratch, but ohh my god this is LITERALLY INSANE
It’s Scratch, I know it’s Scratch, but it has crazy level design, solid gameplay, insane speed, and flawless physics.
This is just... mind blowing.
This is absolutely MIND-BLOWING! 🤯🎨
@blid17889363 making 3D look like hand-painted 2D? The technical artistry here is INSANE! 🔥
Cinema 4D + ZBrush + 3ds Max combo creating this stylized beauty?
In a game like SH there would be tons of skeletons.
(not just living ones) - But placing/posing them piece by piece can be a hassle so I made a tool to speed it up.