I'm making a game called The Godkiller, a 3D puzzle-based adventure set for release on 1st January 2022. Check out the trailer below.
Wishlist on Steam: https://t.co/9tfpn034EV
Devlog: https://t.co/XfKGQwKOBj
@elisabethdiang Very nice work on the Breathe CSS animation. I found it in an article on sliderrevolution. Do you mind if I use your code in an open source project? (sometimes, these articles does snatch CSS without asking)
So! I'm always so curious on what goes on in the daily life of people in general. Their life and experience as a plumber, a dog trainer, a lawyer etc.
Here's some insight to mine, with Day 1 involving working on @chaikapod and @BoarKnight.
https://t.co/5oAn4O0c6g
@TheRascalan Yep. I like how you said for #3 "while recording it", as it seems to help get over that "now I'm recording for real" moment. Plus maybe your warm-up has some gold.
@MochaDuchess Yeah, condenser mics. You need a recording engineer to babysit the diaphragm and call for retakes. It's like having one extra level to watch. And the editing for breaths / mouth noise is tedious. If I don't need 'em for details, I definitely avoid.
@meredithnudo Yeah, I do have inclination to release it on Spotify, and @ErinLundquistVA helped me figure out that path last summer. I have to check on a few things still.
Also featured in this video:
God - Martin Beadle
Plundy - Erik Hermansen
Crowd - Nate Barham, Nhea Durousseau, Kiera Rhodes, Vincent Fabbri, Sam Yeow, BraxtinTipple
Beards - Andreas Somville, Logan Armstrong