Based on feedback from our players at #PAXWest2023, we have made the following changes to Revenant's Reach gameplay:
-Shorten the start up of wall jumps
-Improved the VFX of the light attack
-Easier to Dizzy certain enemies
-Easier to Stun certain enemies
-Improved air control
That's a wrap! Thank you #PAXWest2023 ! And, thank you to everyone who played our world premier demo! The joy and excitement we saw from our players is the wind in our sails.
The public reception to our demo at PAX Rising has been phenomenal so far! Thank you to everyone who has played the demo. There is one day left of #PAXWest2023. Come and play!
Make a little time every day for your hobbies, and you'll be surprised how it adds up. E.g. after weeks of spending an hour or two a day trying to beat Sister Friede in #DarkSoulsIII, I can now say that I occasionally get to her third form before dying! #progress
@Jonathan_Blow As a web dev, couldn't agree more. Things like script evaluation time and scroll jank keep me up at night. The good news: we will soon be forced to care more about performance. The rollout of core web vitals puts direct business incentive on application performance.
Want to learn more about #RevenantsReach? @indie_obscura & @shacknews will showcase 20+ #indiegames today at 12pm PT live on https://t.co/nt4FWJgAJb.
We’re one of them!
Tell your friends. Tell strangers. 😁
Join us and hang out!
The Revenant's Reach team's excited to be a part of #IOX tomorrow (4/11, 12pm PT). 20+ #indiegames, streamed!
Thanks to @indie_obscura, @Shacknews & @HyperX for showing #IndieGameDev love!
WATCH TOMORROW & LEARN MORE: https://t.co/nt4FWJgAJb
The Steam Game Festival: Spring Edition features dozens of demos available to download and play, as well as other highlighted games from the Indie MEGABOOTH, The MIX, Day of the Devs and WINGS.
Play them from now 'til March 23rd @ 10am PDT!
https://t.co/KuTMJN5wxG