I started to learn #ue5 from January, and spend many time hesitating between it and #unity3d because I never though about other engines as an option.
This weekend I am going to try #GodotEngine. Seems promising!
Very, very interesting.
https://t.co/cI0cGXgnYj
"Unity removes Github repo to track license changes, then updates their license to remove the clause that lets you use the TOS from the version you shipped with, then insists games already shipped need to pay the new fees"
@BenalouacheEddy@UPS_FR@PlayStationFR Au pire il y a déjà assez d'éléments pour contester le paiement si il n'arrive pas. Vu qu'il faut "contacter le support" pour annuler. La blague :D
@BenalouacheEddy@UPS_FR@PlayStationFR Ca promet -_- J'ai un bot qui tourne depuis 6 heures pour tenter de contacter le support par chat: impossible ... Un humain ne le fera jamais. Un mail sur leur mail de litige : réponse auto. 20 minutes au tel: on m'a envoyé bouler ...
(Même date de commande)
Math courses should replace their typical problems with trains by @awscloud costs estimations: "Bob want an ALB for 2 services. Calculate the total cost per year. Don't forget to estimate new connectionsmthe actives ones and the bandwidth". Bonus: estimate the support price too.
Introducing GitHub for mobile.
Review lines of code, chime in on a design discussion, merge changes, and more. GitHub for mobile gives you the flexibility to keep work moving and stay in touch with your team from wherever you are. https://t.co/vQBkyYXm39
#GitHubUniverse