this week's performance reports for my xplatform/multiplayer/free-to-play: "Leap of Legends"
- $0 ad spend
- continuous improvement based on user feedback
- Android ranked matches update went live on Nov 3rd. No clear signal yet of Android players jumping into matches
- website now supports 30 languages
- first revenue appeared this week ($3.96)
my observations:
- ranked matches kept growing. D1 retention moved from 7.9% to 10.3%. still far from 30%, but the direction is right
- players are coming back for the short ranked sessions and the chests. chests opened hit 148 (up from 59 last week)
- Ranked 1v1, 2v2 and 3v3 volume all increased
- crashes and unaccounted exits both dropped
- we gave every character a name and imperfections so they belong and set an example for kids. nobody left behind
- still early. once D1 clears 20% I will start looking at media more seriously
Available on iOS, Android, MacOS and Windows.
#gamedev #unity #buildinpublic #indiedev
Iโve wasted 2k hours getting raided in Rust and 8k hours committing crimes in GTA.
Their love child is pure anarchy.
Procgen city.
10,000+ citizens with real IDs, families, and jobs.
Own real estate. Start a business. Make money the honest wayโฆ or the other way.
Every apartment. Every building. Lockpickable. Stealable.
Party with friends, then pack your shit and fly to another island (server).
Uncut 5-min tech demo (flaws, errors, and all).
Guess its name and what would you do first?
#Unreal #solodev #game
Iโve wasted 2k hours getting raided in Rust and 8k hours committing crimes in GTA.
Their love child is pure anarchy.
Procgen city.
10,000+ citizens with real IDs, families, and jobs.
Own real estate. Start a business. Make money the honest wayโฆ or the other way.
Every apartment. Every building. Lockpickable. Stealable.
Party with friends, then pack your shit and fly to another island (server).
Uncut 5-min tech demo (flaws, errors, and all).
Guess its name and what would you do first?
#Unreal #solodev #game
@BreezeOg1 A commitment I made to myself and will keep at all costs
Also, the radio you hear is occasionally talking about the stuff players did ingame. Like crimes, fire, weathet forecasts etc.
Ads you hear on radio belongs to real ingame brands
@georgebsocial This is starting to make more sense the deeper I go into UE5. I think theyโre aiming for smart test harness implementations and those clever mirror & smoke techniques that good developers use.