Kest is a statically typed language for game logic.
Bytecode while you iterate. Generated C for release.
Since the last post:
• Compiled: 2.4–5.2× faster than Luau's native code
• Interpreter: faster than Luau's on all five workloads
• A runaway loop in compiled code stops in 11 µs when the host asks
• Same answer on every platform, bit for bit
Open source, C11, zero dependencies.
🔗 https://t.co/fbYzLR31Od
Kest is here.
A statically typed language for game logic.
Bytecode for fast iteration. Generated C for release.
It also proves no-alloc, no-host and deterministic.
Open source, link in replies.
@LyalinDotCom@grok please give us a gemini 4 flash with the opus 5's intelligence. thanks. I think speed is more important than intelligence at this level