Nothing new here really, but excited to show off my PBR (Physically Based Rendering) shader! This rock and chain gun are looking mighty rough and metalic!
#sneakyengine#mobile#graphics
PSA - These threads regarding normal map baking correctly still exist, and you should read them:
https://t.co/rJ4zhozorr
https://t.co/NjA5pgOqPe
#3D#texture