🐍🪡I made a game in 2ish days and its free on @itchio ! (windows only atm)
It's simple now but i have ideas to expand it so share and rate it pls!
rt = ❤️🥰
#indiegame#indiedev#gamedev#raylib
link below
Une tablette à écran à gagner chaque jour !
6 chances de gagner ! Jour 1
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Jusqu'au 24/06, 8h00 (GMT).
https://t.co/2rZ9mVj3Yh
While porting the 2d dual grid autotiler to 3d was a breeze I havn't found out a good modeling workflow for the tiles yet...I'm not using the 3rd dimension yet tho..thats next
Big thanks @boris_brave for the wang tileset generator it's a very valuable tool !
#gamedev#indiedev
@vortech_games Thank you! I said 80 because i used 81 sprites for this but it's really just creating as many prefabs as the number of different sprites inside the texture..creating those manually was awful
Two terrain dual grid autotiler !
While this was a pain to figure out, i learned SO much stuff like bitmasking and Editor scripts...I mean creating 80 prefabs from a sliced texture in a single click feels amazing
#gamedev#indiedev#IndieGameDev
@mrjakeparker It could actually be Death, the forth rider of the apocalypse in the storm and the fury ? he kinda tends to draw skulls without the jaw these days🤔
I've been down one hell of a rabbit hole the last 3 days... I now know how to use bitmasks. And I have a home made autotiler
#gamedev#indiedev#indiegames
@TamersGameDev right !? i was strugling with coming up with new enemies and today i managed to pull 2! I guess every project should be a side project ^^
I wanted to make this game in one week. I'm giving myself a few more days because:
-There's a few things I want to add to make it more complete
-It's me bday today
I got the main systems done. Now It needs more content: enemies, weapon upgrades..
#gamedev#indiegame#indiedev