In the 1939 #WizardOfOz film, there’s that iconic moment when Dorothy enters Oz and the world shifts from black-and-white to color.
I wanted to pay homage to that unforgettable scene in The Ashen OZ too, with our own take on the transition!
#GameDev#IndieGame
When everything else fails, why not just ram your ship into the enemy? 🏴☠️💥
We’ve got a playtest coming up! If you’d like to destroy some pirates yourself, you can sign up on our Steam page.
#Cloudsphere#IndieGame#IndieDev#Roguelite#Deckbuilder
It’s finally here.
6 years in the making. A year ago, the guys at @UnsubscribeCast took a chance on Scavland, and since then our team has grown from 3 to 15.
This is our love letter to the games that shaped us - Tibia, Ultima Online, Tarkov, Darkwood, S.T.A.L.K.E.R., Metro and more.
SCAVLAND enters Early Access on September 4th.
It’s been one hell of a journey. We hope you enjoy what we’ve built. ☢️
Wishlist on Steam!
There is beauty in the Submerged Lands.
In the mist.
In the water.
Even in the strange creatures that catch while fishing.
Just remember, beauty does not mean safety!
#indiegames#screenshotsaturday
This is a chill farm + restaurant sim where every day starts in the fields and ends with happy customers at your tables🥰
Game: Farm & Feast (on Steam)
#indiedev#indiegame
My race towards a purely vibes-based health system continues. Now you can see the health items you consume and how they affect the body. (Recorded this one earlier, so no sound 😅) #AgeOfHarvest
This indie developer is making a psychological survival horror set in an eerie 90s Polish town
- Launches 2027 on Game Pass day one
The game is Holstin. How good does this look?
In Scavland, melee combat isn't always viable. There are other combat mechanics you need to explore and utilize. It all depends on your strategy and what items you have...
⚠️Early Access September 4th
@GamefolioGG It's no GTA 6 (just) yet, more like GTA 0.25. The project doesn't even have a name yet. Refined some of the explosion and particle effects. All 2d animation was done in Procreate Dreams. Developing this in Bevy.
#screenshotsaturday It's no GTA 6 (just) yet, more like GTA 0.25. The project doesn't even have a name yet. Been tweaking my particle effects this week. And refined some of the explosion effects. All 2d animation was done in Procreate Dreams. The game is being developed in Bevy.
@VideoGameCream It's no GTA 6 (just) yet, more like GTA 0.25. The project doesn't even have a name yet. Been tweaking my particle effects this week. And refined some of the explosion effects. All 2d animation was done in Procreate Dreams. The game is being developed in Bevy.