Çok sayıda GPT-6 Astra paylaşımı gördükten sonra ben de bir şeyler denemek istedim. Kış temalı hayatta kalma oyunu.
Planlama ve Kod: Fable 5.1
3D Modelleme & Blender: GPT-6 Astra. Bazı yerlerde @MeshyAI
Son olarak @godotengine
Nasıl göründüğüne dair kısa bir demo:
Fable 5.2 is pure JS thats it one shot
animal edition , i did not even prompt it to be so detailed and it made proper snacks for different animal
for someone who saw my account first time may not how i have access to fable 5.2 just check my previous tweet and also opus 5.2 is being tested in claude web
@bcherny can i get credits my 200$ subs plan is over @claudeai
GPT-6 Astra is by far the best 3D design model today.
& this is THE Complete Tutorial Guide to Design in Codex.
FULL guide you need to know about Codex and GPT-6 to start using it for design work and 3D creative work.
OMG, JUST LOOK AT THIS HURRICANE🤯🌪️
I gave GPT-6 Astra a prompt and an image, and it created an entire interactive island with a tornado! Cars fly, roofs tear off, and debris swirls through the air
You can adjust the wind speed, change the vortex color, and rebuild the city with one click. Music, lightning, and destruction physics - all running right in your browser on Three.js + WebGL
Yesterday I said Jev would open a ton of doors...
24 hours later, this exists.
Cua built a 2.8MB model that scored 99.7% on their form-filling eval.
Hosted Jev scored 83.6%.
Not to mention it's FREE and only 706K parameters.
Small enough to run locally with not even 1gb or ram.
Fast enough to make decisions in one pass.
And specialized enough that your agent doesn't need to call a giant LLM for every tiny action.
Think about what this unlocks.
Every repetitive computer task could eventually get its own tiny specialist:
• forms
• CRM updates
• data entry
• browser actions
• document routing
• UI decisions
Then one powerful agent just routes work between them.
We are going to see some ridiculous stuff built from this as well.
omg fable 5.2 is just too good
asked it to create brawl stars clone and it gave me this after an hour
everything was made using pure code with threejs and just look at the details, crazy good
anthropic is coming for all game devs with its new models
https://t.co/N1zH9SaYwX
118 trillion tokens in one week, visualized as a crowd.
I made a site that turned real OpenRouter data into a tiny town where every AI lab is a shop.
More tokens, bigger crowd.
https://t.co/PUajBsCbEW
After co-inventing ChatGPT, I kept asking myself: why have superhuman chat models not led to AGI?
I’ve spent the last 2 years in stealth building a new way to train models (RLCD), and a new type of frontier AI model that we are releasing today: Jev
• 20-200x faster
• 40-400x cheaper (w/ output tokens free)
• Frontier composable intelligence optimized for decisions
AFAICT the shortest path to AI-based economic revolution
I open-sourced this scrolling virtual-tour landing page, along with 8 new three.js skills.
They cover room-to-room tours controlled by scrolling, sky rays, sky backgrounds, falling leaves, four seasons, high-resolution textures, high-poly models, and retina rendering.
Live site: https://t.co/YN0dZ8DEVH
Source: https://t.co/bHUdat642y
Skills: https://t.co/gMuw2gt9FJ
A closer look at Soccer Pinball with GPT Astra + Unity CLI.
It’s actually pretty fun watching the players do their thing from inside Unity. Seeing them run around, react to the ball, cover their areas, and occasionally get themselves into some weird situations makes me want to get the camera a lot closer to them.
I’m thinking instant replays could be really fun, which also means I should probably start adding more detail and personality to the players. There’s a lot happening down there that you never really see from the gameplay camera.
Another update to my ghibli-themed train sim game! added midnight mode and a dedicated garage town with sick updates. built with GPT-6 Astra, @usecrayon and Threejs.
Play here: https://t.co/uBcuIzmVcD