@TivadarDanka Reminds me of how this observation ignited a holy war between coders and mathematicians around which syntax is better, of all things. Very frustrating day for someone who was very frustrated this link was never explicitly pointed out during my CS education.
@0xEastbay@garrytan Adoption shows demand; adoption of slop often shows a strong desire for something, enough to use in spite of jank. That’s part of why MVPs with strong adoption are strong indicators. But a competitor with craft will eventually notice and come eat your lunch if you don’t shape up.
@MaxHenry@cramforce I see you’re in supply chain and sourcing, so I’ll use another metaphor: You can source nuts from one manufacturer and bolts from another, but expect them to work together if they’re the same size, but maybe some are forged, some are machined. Or rivets may satisfy the same need.
@MaxHenry@cramforce Ultimately, while the process is messy, there are usually things at the end that have to be crisp “yes or no” answers. Is this legal? Do we actually have the resources on hand? So if you treat it like “implementation hiding” in a class, you gain flexibility and contain mess.
@cramforce Never ended up shipping the actual software due to regulatory restrictions, but the process of defining inputs and outputs and mapping the process as a series of state transitions helped the org become way more efficient at doing it.
@cramforce I worked on a project to catalog and monitor readiness of a portfolio of organizational “actions” that could be executed at any given moment. Was a very human process (read: messy) around legal, logistics, etc. Used finite state machines and “abstract types” to make it scalable.
The idea of this talk is to give UX designers a sense of what AI engineers could reasonably implement, and the ecosystem beyond LLMs.
Think “here are design opportunities posed by the web platform” except about ML.
How can I get that across in a pithy title?
Giving a talk on AI/ML for Designers, a la @Wattenberger’s “hard and soft” essay, so not “how to use AI tools to help with design” but instead “how to reason about AI as a design solution.”
I’m struggling with a title because “AI/ML in UX” is too vague. Ideas?
The most annoying problem for Zero's launch was what bug tracker to use.
GitHub is way too slow, and Linear doesn't have public bugs or permissions – both required for OSS projects.
This was driving me nuts, until I realized the only possible solution… ⏩
(link in reply)
“We ought to only read books that bite and sting us. If the book we are reading doesn’t shake us awake like a blow to the skull, why bother reading it in the first place?” - Franz Kafka
Mouthwashing lived up to the hype.
“Mouthwashing” is a message. Writer Johanna Kasurinen tells me:
“I hope certain people in the gaming industry play this game. I hope they see themselves. And I hope it hurts. I hope it hurts, hurts, hurts.”
My review on my 2nd best game of the year.
https://t.co/5dcfeePkz3
Microsoft just released a tool that lets you convert Office files to Markdown. Never thought I'd see the day.
Google also added Markdown export to Google Docs a few months ago.
I think programming GPUs is too hard. Part of the problem is sprawling, scattered documentation & best practices.
Over the past few months, we’ve been working to solve that problem, putting together a “Rosetta Stone” GPU Glossary.
And now it’s live!
My take-aways in thread.
@mpopv Political power is 100% less tangible and “hard” than supposed. If this interests you, there is a book called “A Force More Powerful” about non-violent methods of conflict that defeated dictatorships.
Sounds like a great book you’re reading!
@blader I think @wdavidmarx has the correct take on this, from a broader cultural perspective. I think this will generalize well beyond sales and marketing. https://t.co/gkKb1I3IFf
“The state of most social platforms right now is that users are locked in and developers are locked out. We want to build something that makes sure users have the freedom to move and developers have the freedom to build.”
— Jay Graber, CEO
https://t.co/x6v5YW0WFT