I am excited to announce that Dodo Duckie is part of the Women-Led Games Showcase #TheGameAwards Edition by @womenledgame on Dec 10th 4 PM PT!
Check out the full show: https://t.co/zfiidL4dvi
You will also find the showcases on @thegameawards@IGN and @GameSpot YouTube channels
Don’t give up, someone loves your game.
Don’t give up, someone loves your game.
Don’t give up, someone loves your game.
Don’t give up, someone loves your game.
Don’t give up, someone loves your game.
Don’t give up, someone loves your game.
Steam next fest did not go as planned for Dodo Duckie but I think it’s still worth mentioning what what we achieved
📈5K+ downloads
👀Reached 11K Wishlist
⭐️60+ reviews (98% positive)
Quack Quack, I hope we will pick up some steam before launch! 🚀
STOP SCROLLING.
There are a bijilion games in Steam Next Fest…but only ONE duck you’ll remember. 🦆
DO NOT sleep on Dodo Duckie.
I repeat.
DO. NOT. SLEEP.
Demo is live….tell everyone!
Yes. Even your mom!!
🦆Quack Quack🦆
🚨🚨ATTENTION HUMANS
THE 🦆 IS OUT!!
Dodo Duckie Demo is out on steam!
Tell your friends.
Tell their moms.
Tell their moms’ friends.
It's time to QUACK!
👇👇👇
What I learned at Pixar for creating fluid animation, Part 2 ⬇️
I thought I would make another quick video going into more detail of how extremes create fluid animation. Focusing on your extremes automatically incorporates arcs, overlap and drag. Study your video reference to see where extremes naturally occur and exaggerate as needed for your animation style