@SebastianRoehl True. It’s like playing chess where you’re opponent takes a long time for their turn and when it’s done it’s mostly not clear whether it needs to be repeated or not. 😄
I second that Reddit moderators are sometimes idiots. I get it that spamming a discussion platform with advertisements is unwanted and people probably want to be left alone, however if someone asks for help and you have a possible solution it should be fine to post that alongside a URL to further content. After all a lot of people providing help and solutions (in the form of products) are part of the same community...
Just opened DopaLoop on my other test phone. I haven't had it in hands for weeks. DopaLoop asked me whether I wanted a routine to be adapted to once per week as it realized I didn't get to do it as regularly as I originally intended. No shaming, just help! ❤️
#adhd#indiedev
I was more referring to HabitKit, which would be fed the user data throughout it’s „lifespan“ on the user’s device. There’s some benefit in setting up a test dataset for automated test. Most of the time the test data would also suffice for good screenshots depicting certain USPs of said app.
@ben_sage The same that made an app valuable in the first place: It's capacity to solve someone's problems. If as a developer you can't come up with a way to solve a problem for your users, then you won't succeed despite using AI.
@sattyyouneed The thinking. LLMs don’t think. They’re not creative and they tend to align with baseline-ok. Using LLMs for work will yield average results. Adding your creativity and critical thinking is what makes outcomes better.
Coding isn’t the bottleneck anymore, but understanding and applying experience is. As long as we mistake LLMs with „artificial intelligence“ we‘ll probably need more experienced developers and not less.
Anyone trusting LLMs to run their business for them will be out of business at some point.
Little tap-game, live on the App Store!
Free, no ads, no tracking and (hopefully) lots of catches! 😎
https://t.co/WRdlodMgMb
https://t.co/feCnFoY2Mz
#indiedev#gamedev