@benz145 It was this sort of genius that set the hook for me back when VR was just emerging (again). Devs back then were doing all of their own modeling, programming and even designing clever new ways to interact with the 'new' medium/peripherals (Sixense, Tacthaptics, leap motion etc).
@ntavish I've been well, you? Sorry, I don't get on here much but saw your post and couldn't help commenting! Hope you've been continuing to make disruptive technology. Working with you was a highlight in my life! What are you up to these days?
@benz145 Surprised myself with this answer but Windlands was my most played. No idea why, but I seriously got into that game. The mechanics were just so sweet, the gameplay was so casual and stress-free and the scale/scope was immense. Like Shadow of the Colossus meets Spiderman.