A few weeks ago, I tried to create a shader effect that would distort the contents of a website. The only way to do it was to recreate the entire site in the canvas element, but now with #htmlincanvas it's β comparatively β a piece of cake π°
Demo:
https://t.co/CcwMfmDDHM
@Awaken_MR@DivyanshT91162 The examples in the repo are from real projects, as far as I can recognise. A bit of a red flag that this isn't even using examples of its own outputs in the demo π
3D is a bit beyond me, but I managed to get this ring and trefoil knot to do something. Unsure how to map text yet, but combining that with some waves would look pretty rad