Ever wanted to pilot Mechas with anime high school girls and COMBINE into a giant robot? 🤖✨
⚔️ Beat 'em up Roguelite action
🎨 High-energy cartoon aesthetics
👭 Tag-team or Co-op with a friend
🔥 Activate Turbo & TRANSFORM into ultimate form
#PitchYaGame #IndieGame #gamingbet66
This is Awaking Beauty. Wishlist now! 👇
🎮 Awaking Beauty-Wishlist it!🎮
Play as high school girls piloting Dream Mechas, activate the Dream Flash Turbine to combine and transform, and team up with your partner to save the Dreamscape!
#PitchYaGame#Roguelite#Action#IndieGame#AwakingBeauty
Hey #PitchYaGame!
This is Placeground, a space-building game:
👩🚀 Build, decorate cozy luxury or weird spaces
💡 Shape mood with lighting and interior design
🪐 Tell stories without words.
🎮 Coming 2026, by the creators of reky and Cat Detective Albert Wilde
Here is our #PitchYaGame submission!!
🌌Silent Planet - Elegy of a Dying World
🩸Vampires in space!
✨Psychokinetic powers
🎮RPG elements
Wishlist on Steam: https://t.co/a8lTxZfFqv
Hello #PitchYaGame :D
GLIMPO is an arcade roguelite shooter where
- you fight waves of enemies
- build your ideal skillset
- unlock items and synergies
- and become ridiculously overpowered!
Wishlist: https://t.co/IlfL0SuZ4n
#PitchYaGame
Lost and Found Co. is a hidden object adventure in a cozy and immersive world. Find lost items, solve puzzles, and help a tiny dragon regain her power!
🔍 Find missing items
✨ Uncover stories and secrets
🪴 Customize Ducky's room
https://t.co/yr1JMVFW1g
Steam just made a change that's really gonna hurt future indie games.
The Popular Upcoming page used to list games chronologically by release time. As long as you had enough wishlists to make the cut (~6k to 7k), you'd get some time at the top of the list for people to discover your game.
Now it's listed algorithmically, with far more large games from major companies and publishers on the list, even those releasing two weeks away. The lowest wishlist count on there right now is 80k, when before it would've been 10 indie games as low as 6k wishlists.
Feeling very lucky our game's early access release barely made it out before this changed. It was worth probably 1k wishlists for us, and we had some really unfortunate timing/positioning too. It can be worth thousands of wishlists and sales for smaller games.
Steam is more heavily prioritizing larger games, with the budget and time to grow to enormous wishlist totals, or the rare indie viral hit.
The small to mid-sized games just lost a way to find players. Steam players lost a tool to discover cool smaller games.
RoadOut
Hey #PitchYaGame!
This is RoadOut 🚗
⚔️ Explore dungeons on foot and race across the wasteland
🏜️ Drive, upgrade, and customize your vehicle
🤖 Survive a post-apocalyptic world ruled by an AI overlord
A hundred ways to die. A thousand ways to get rich.
Hi #PitchYaGame !!
We're developing Escape the Riddlerock Ruins, a puzzle adventure where you explore ancient ruins filled with mysteries, secrets, and a ton of puzzles🌴🗿
🧩 Solve escape room puzzles
🧭 Explore ancient ruins
🐾 Bring your loyal dog along
#indiegame#gamedev