I'm happy to announce that we have open-sourced our suite of metrics for out-of-distribution generalization and uncertainty quantification. It is framework independent and we provided TF, PyTorch and JAX examples. https://t.co/VKxoIaVlfK
We spent the last months at @GoogleAI Zurich & Paris trying to understand on-policy RL for locomotion using a large scale study (>250'000 models). Check out https://t.co/acc37lMixA for insights and practical recommendations on >50 high- and low-level implementation decisions! 1/2
We just updated our Big Transfer (BiT) paper with ObjectNet results. Pre-training of large models shows huge improvement on this "in the wild" vision task: almost +30% absolute! (https://t.co/ayVTtLobB7)
New #CVPR2020 paper: Self-Supervised Learning of Video-Induced Visual Invariances (VIVI)
https://t.co/36X5g6J3TP
We leverage invariances at the
1) frame level,
2) shot/clip level,
3) video level,
to learn transferable image representations from raw videos in the wild. 1/4
Will 2020 see more pretrained representation and transfer works? This simple (but large scale) BiT approach is quite effective on a wide number of datasets. You can see here *all* top-1 errors on CIFAR10 test. VTAB testbed is improved but still challenging https://t.co/xweZb6dKk3
We distill key components for pre-training representations at scale: BigTransfer ("BiT") achieves SOTA on many benchmarks with ResNet, e.g. 87.8% top-1 on ImageNet (86.4% with only 25 images/class) and 99.3% on CIFAR-10 (97.6% with only 10 images/class). https://t.co/2iirPo1G45
An update of our paper investigating object compositionality in GANs is now available: https://t.co/4pfREqh17O
We show how a structured generator that learns about objects can facilitate unsupervised instance segmentation.
w/ @karol_kurach@SchmidhuberAI@sylvain_gelly
1/4
Using our Semantic Bottleneck GAN (SB-GAN), achieve SOTA results in synthesizing complex scenes from scratch as well as from real semantic layouts.
Joint work with @mtschannen,Eric Tzeng,@sylvain_gelly, Trevor Darrell, @MarioLucic_
https://t.co/afiuCPKnx9
https://t.co/1Y1AMtVjfo
In our recent collaboration with @berkeley_ai we show how to generate realistic complex scenes from scratch! While the problem is extremely challenging, we show how to achieve SOTA in unconditional generation and improve conditional generation using SPADE https://t.co/YFdyuLksce
We are happy to announce the v2.0 release of the Google Research Football Environment. The most exciting feature of this release is the Game Server, which lets your agent compete online with other researchers' models. Visit https://t.co/2ow3q98ZOP and give it a try!
We’re pleased to release the Visual Task Adaptation Benchmark (VTAB), a diverse, realistic, and challenging protocol to measure progress towards universal visual representations. Learn all about it below. https://t.co/PbORwSFPAg
Are you interested in Representation Learning, Transfer Learning, Domain Adaptation, Self-Supervised Learning or Semi-Supervised Learning? Have a look at this work from Google Brain Zurich!
How effective is representation learning? To help answer this, we are pleased to release the Visual Task Adaptation Benchmark: our protocol for benchmarking any visual representations (https://t.co/IQkVRha8vh) + lots of findings in https://t.co/Ai8uKW9AlS.
@GoogleAI
Excited about recent progress in self-supervised representation learning based on mutual information maximisation? Mutual Information might not be the key ingredient for the success of these methods, as shown in our latest paper: https://t.co/Ujy7g4I3mK
Code released to adapt BERT using few parameters. Can be used to adapt one model to many tasks. Catastrophic forgetting not included. https://t.co/hrRIVHpQno
Congratulations to the Google, @ETH and @MPI_IS authors of "Challenging Common Assumptions in the Unsupervised Learning of Disentangled Representations" (https://t.co/72TzrG0rvV), recipient of an #ICML2019 Best Paper Award! Learn more in the blog post at https://t.co/lrC7eN4EUx.
Check out a novel #ReinforcementLearning environment where agents aim to master the world’s most popular sport—football! The Google Research Football Environment includes benchmarks & progressive RL training scenarios, and is available in open source beta→https://t.co/rdvsOINA9e
Quantitative evaluation of generative models is a key research challenge. In our latest work, we introduce a theoretical framework which uncovers the existing approaches based on precision and recall as special cases, and offers novel geometric insights. https://t.co/2AjXNG9DeT
Want to turn your self-supervised method into a semi-supervised learning technique? Check out our S⁴L framework (https://t.co/D14Og5SDxK)!
Work done at @GoogleAI with @avitaloliver, @__kolesnikov__ and @giffmana.
Learning disentangled representations of a scene is critical for many machine vision tasks. In collaboration with @ETH and @MPI_IS, we present a broad examination of the field, examine the role of implicit biases and provide direction for future research. https://t.co/0VnIhLFJYj