https://t.co/hvS3v0TZD8
Reaper DAW controlled by an AI chatbot 😅
Built an MCP server + Cursor hookup. Now an LLM can edit the open project and generate tracks/regions/render settings from a prompt.
POC, more to come.
#reaper#mcp#cursor#gameaudio
Got Reaper talking to FMOD Studio using the FMOD Scripting API TCP/IP socket.
Goal was a ReaWwise-style workflow: drop in assets and auto-build events/params with clean organization.
More updates soon.
#fmod#gameaudio#scripting#reaper#tooling
Hi #PitchYaGame
We're Tathvamasi Studios, a small team from 🇮🇳 working on Suri: The Seventh Note — a rhythm based Metroidvania set in mythical India. Inspired by Rayman Legends, HiFi Rush, 140 & Bō. Jump, repeat, echo through rhythmic escapes with non-combat boss fights!
Here's my conversation with John Carmack (@ID_AA_Carmack), legendary programmer & engineer. At over 5 hours, this is officially the longest conversation I've had on the podcast, and we can talk many more times. This was really fun and a huge honor for me. https://t.co/RuWzACGeGm
Just completed 5 courses at https://t.co/G0y3Wfio6J on various topics as part of their Unreal Online Learning Challenge. Even if not for the challenge their two courses on Audio Design in unreal are very comprehensive and showcases many approaches in proc…https://t.co/8fBQ9tUQVS
⚡️ We're happy to announce that Bolt visual scripting is now included in all Unity plans, at no additional cost!
More details 👇 https://t.co/KjyvEoKbOR
@robkrekel@FickleSwimming@unity3d Had no mic in hand. Was down with fever. Why not combine both. Recorded coughing in to my phone and sampled only that. Didn't get to finish the clip provided but hey, got to learn a whole lot more.
@robkrekel@FickleSwimming@unity3d Had no mic in hand. Was down with fever. Why not combine both. Recorded coughing in to my phone and sampled only that. Didn't get to finish the clip provided but hey, got to learn a whole lot more.