This case example is bad because twitch did everything possible wrong here (didn't input backwards when ASSASSIN shows up in vision), but it has a point.
I think Riot screwed up the moment they allowed assassin's with clear weaknesses in the mid lane go to jungle.
Assassin champs should be high risk high reward.
In mid lane, assassin's can't have good wave clear early, they need to risk losing wave for a play and reward for a successful roam, and if you brainlessly run around the map while losing waves you should be punished hard for it (not oneshotting squishies while being down 2 levels on enemy mid would be good start)
In jungle, same thing, but with full clears. Assassin's shouldn't be competitive with clears with champs that are designed to be junglers. They need to take calculated risks in order to accelerate their game. "Agurin" gameplay shouldn't work on assassin's.
@Agurinlol would be nice to hear your thoughts about this.
@omnimistic@Hesamation "Give the same resources to a CS grad and they can do the same thing if not better"
The thing is, in 2026 all you need is time in order to create cool projects like this. You got all the resources you could possibly ever need, people are just lazy and competition is near zero.