@athcanft Android apps can generate significant revenue, but it largely depends on the type of app. Most Android users prefer free apps, so displaying ads is often an effective monetization strategy. Users who find ads annoying or want an ad-free experience are more likely to purchase
Biggest lesson from 1.5 years of building iOS apps:
You can build great apps, but without marketing, you’re wasting a lot of potential.
I shipped 12+ apps thinking more apps = more revenue.
Wrong.
Distribution is more important as development now days
@seraleev You’re right, @seraleev.
I’ve been building apps for 1.5+ years. I thought publishing more apps = more revenue.
But I was wrong.
I’ve launched 12+ apps and my MRR is still around $500 because I focused on building, not marketing.
Now I’m learning that distribution matters
@athcanft Are you doing TikTok ads these days too? If I'm just getting started, do you think I should begin with Meta Ads or TikTok Ads? What would you recommend? @athcanft
Anyone here using OpenClaw for iOS app marketing? 🤔
Is it actually effective or just hype?
What do you use it for — ASO, ads, or something else?
Would love to hear real experiences 👇
New Year's Resolution: Launch my app
✅ Reality: Uploaded it a week late and now Apple's taking their sweet time reviewing it 🤡
The 75 Day Hard Challenge app is coming... eventually 😂
#BuildingInPublic#iosdev
@NaivaidyaY66600 I agree—staying consistent when nobody believes in your work is powerful. If you’re confident in what you’re building and keep showing up every day, results are inevitable.
@dazzlingxrpl@everton_dev You’re right—developers who don’t use these tools will fall behind because their development speed will be slower, while those who use AI coding tools will make faster progress.