PlayStation updated its Terms of Service in April 2026, and Section 21 outlines how inactive PSN accounts may be closed.
> If a PSN account remains inactive for 36 months, Sony may begin the account closure process. The account holder will receive an email notification and has 6 months to sign in or request that the account remain active.
> If no action is taken and the account is closed, access to PlayStation Network services will end.
>Any digital purchases tied to that account, including games, DLC, and other digital content, will no longer be accessible.
According to the Terms of Service, this process is irreversible.
im addicted to buying digital games on steam
and the summer sale is not helping
so i made a website that gives me the same dopamine of buying games without spending actual money
I took the next step with my Behavior Tree AI by giving it something every enemy actually needs... the ability to see.
• Field of View
• Alert Radius
• Line-of-Sight checks
• Custom Behavior Tree nodes powering AI perception
#Unity3D#GameDev
I had already quit my day job when I started working on #picoCAD2, and now it is on sale on Steam and itch io! #3d model, #pixelart, and animate - all in one cosy retro package!
Links in replies! 👇
Check out this Blender project — Hiroshi Kanazawa unveiled this anime-inspired 2D-style 3D explosion generator built with Geometry Nodes, and the stylized look is so clean.
What’s one stylized effect you wish was easier to build in Blender?
#B3D#Blender3D#GeometryNodes #Animation #VFX #3DArt
I just released an all-in-one tool that lets you extract textures from any perspective, turn them into seamless textures, and use them on your 3D models.
#gamedev#indiedev#gamedevtools#itchio#indiegame
@nodesandnoodles showcased this Blender effect and it looks fantastic ✨ The depth illusion is ridiculously good.
Go check out the original post and tell me how you think it was done. #b3d#Blender3D#CGI
This is seriously inspiring 🤯
Love how Makan Gilani focuses on movement, shape, and reusable procedural systems instead of relying on flashy visuals. That “AAA feel” with simple forms is such a powerful reminder that great game feel starts with strong animation and design.