@Yeehawt0wn His skits are light and nimble. He never sleeps. He says that he will never die. He dances in light and in shadow so you don't have to. He never sleeps, the Doug. He is Nostalgia, Critic. He says that he will never die.
Oh yeah, I finished a (single) map.
We all know e1m1 from DOOM'S Knee Deep in the Dead. Here's a version of it re-imagined in Half Life, for complete and utter deathmatch chaos.
Happy hunting!
https://t.co/sTksJ2mXIg
@gmmemememem @coolgoblinzone I've known you had a real connection with the Hyperborea/Borealis since we worked together, good to see you're returning to your roots :}
QUAKE's gameplay is simply unparalleled
Dodging physical projectiles and well-telegraphed hitscan attacks just make for a fantastic gameplay experience always, & the right fidelity where essential gameplay elements aren't muddled behind excessive post-processing features as well
Even Half Life, a game dear to my heart, fucks up the combat dynamic by turning the Hornet Gun from a nailgun successor into a bastardized heat-seeking machine-gun that is NOT fun to fight against. In addition, there is an absurd amount of hitscanners present in the enemy roster
I have some very sad, unfortunate news to deliver.
Yesterday, James Phyrillas aka Schaffrillas, his friend Chris Schaffer, and his brother Patrick Phyrillas, were all involved in a car crash in Leigh County.
Chris and Patrick have died, and James is in critical condition.