Just realized that today is #PortfolioDay !
I'm a pixelartist and hobby developer. I love seeing the work of other indies here on twitter and I'm always looking for Gamejam teamups, so feel free to dm me!
#pixelart#ドット絵#gamedev#indiedev
Some folks have mentioned that they aren't into Patreon. So, the Kickstarter is up if you'd like to preorder and fund Kaido Genkai! Plz dont forget about me while you're playing Forza Horizon 6... 👉👈 (Link below)
¡¡ÚLTIMO STREAM DEL AÑO!!
Hoy voy a estar dibujando a gentecita de mi comunidad como YCH de los ayudantes de "Gamblers Table" ✨
Terminemos el año juntitos💕
Estoy en directo ahora, link en mi perfil UwU
CAPES is OUT NOW!
Twenty years ago, the supervillains won, and developing super powers is considered a crime.
The time has come to show those villains who's boss!
Lead your superheroes into turn-based, strategic battles to take back King City!
Steam: https://t.co/Br12quT7x4
EGS: https://t.co/ooqRt4JYb4
GOG: https://t.co/G816T50A2U
PS: https://t.co/ty6kB2XL8M
XBOX: https://t.co/K9Vk1pd3Xn
Switch: https://t.co/RCI1n4iUDw
📯 Inkulinati 1.0 is OUT NOW on PC, Nintendo Switch, Xbox, and PlayStation!
🔗 Buy here: https://t.co/7laveGrgVs
We've waited almost 7 years for this moment. 🥹
Thank you all for being part of this journey.
Now have fun illuminating the manuscripts!
Life-threatening events will cause situations in which you can lose buildings and people.
Among other things, fires, lightning strikes and sandstorms can take place and threaten your survival.
New Cycle launches into Early Access on January 18, 2024.
https://t.co/djhtjEyLIT
One of the best Steam Data tools out there, amazing job! @SteamDataNinja
For some reason this didnt blow up on twitter yet even though it is a must follow for anyone working in the game dev scene!
#gamedev#indiedev
I finished the website menu and I think I reached the stage where I'm comfortable with sharing the https://t.co/nO9TAhMVPR website publicly. There is still a lot to do, though.
(This is https://t.co/LfJ9lwOpAB )
#steam#gamedev#indiedev
I finished the website menu and I think I reached the stage where I'm comfortable with sharing the https://t.co/nO9TAhMVPR website publicly. There is still a lot to do, though.
(This is https://t.co/LfJ9lwOpAB )
#steam#gamedev#indiedev
🥲After more than 4 years of loved poured into this little passion project and thx to the help of my friends at WayForward, I can officially say that... LUNARK is OUT!
[🎮Links in the tweet below] #pleaseRT
Used all my life savings to survive 2yrs while I animate 14-18hrs/day, 7days/wk, for the duration of production. Also paid out of pocket thus far spending 35k. Not accounting for my time, budget of this film is 35k. No savings left & need help finishing! https://t.co/JgB2FRdFr3
@looloopaa Thats really tough! Thanks for sharing! Indiedev biz is brutal! I hope there will be better times for you coming soon, your games and art look great!