Destiny 2 was not a failure.
Destiny is—was—by all measures, one of the most resounding successes in its field, and its end is a consequence of its management, not the game itself, nor the team and community that propped it up time and time again, or the vision that fueled it.
Destiny was a pioneer of the live-service formula. It was one of the earliest games of the 2010s to try to deliver constant goods, whether they took the form of missions, new loot rewards, or skins, to a console audience.
https://t.co/Y6jQnqIJKu
First Best Scenario- Destiny 2 ends with Final Shape, Destiny 3 announced and already being worked on
Second Best Scenario- Destiny 2 keeps going after Final Shape with a similar amount of resources for big expansions/seasons. Destiny 3 already greenlit
Third Best Scenario- Destiny 2 end-of-service announced but will end after the next expansion that will be able to tie things up to some degree. Destiny 3 someday
Eleventh Best Scenario- Whatever just happened here
some guy from Reddit puts a GTX 1080 in the oven and it got resurrected from the dead
PC hardware market is so bad people have to commit Necromancy now
Embark on our darkest journey yet.
METRO 2039 is coming to Xbox Series S|X, PlayStation 5, Steam and Epic Games Store this Winter.
Watch the full trailer:
https://t.co/XZ19FKwSG2
Wishlist Now
https://t.co/45svZ7MfD4
Stop Killing Games: The End of Chapter Two
The European Parliament hearing concluded with strong support. AFP and Euractiv interviews followed, and the Protect Our Games Act moved into committee in California.
There is still a long road ahead, but momentum is real.
I modded Skyrim so you can only defeat dragons by debating them on the geopolitics of Tamriel.
Unfortunately, Twitch chat forgot the geopolitics part almost immediately...