Stopping production on this unfinished Roblox cinematic was honestly one of the hardest moments of my career.
A while ago, I promised the community I’d eventually share what we had been building internally at Roblox. Here it is.
This project was a labor of love between an incredibly talented group of Roblox devs, animators, artists, and creators. From the beginning, it was important to us that this cinematic was built by the community, for the community, using assets entirely created on Roblox.
Every map, character, and object was ported directly from Roblox and re-rigged in Maya, building on a lot of what we learned during the reboot of the Bloxys. We had to invent new workflows, break things constantly, and figure out processes as we went just to make it possible. We intentionally made it harder on ourselves because we wanted to push the limits of what Roblox could look and feel like at a cinematic level.
The music and sound design were also original, though still unfinished. Entire sequences only ever existed as storyboards and concept art created by Roblox devs and artists.
Ironically, pieces of this project later ended up scattered across ads and trailers after my time at Roblox.
At its core, this was meant to be a love letter to the community. Hope you enjoy it <3
Not just in the crazy jumps which is why his duels, especially in Revenge of the Sith, were shot overhead and wide to cover the CGI face double of the stuntman. It’s not bc Christopher Lee was a bad swordsman. The guy was 81 when he filmed those scenes. He wasn’t able to keep up with Hayden and Ewan.
They also did this with Ian McDiarmid’s duels as well.
Look closely here. It’s especially noticeable when you look at his hair throughout this sequence. They lit and shot this entire sequence strategically to use a CGI double in post which is actually great VFX planning.
The director has a lot of power over the execution of that story. E.g. it was Zack who altered the ending to have Superman kill Zod. You can’t always blame the writer when this is a consistent problem with Zack across many of his films with various different writers. His best work is when hes far from the writers chair.
@ninopium Tbf, as a former employee, they used to only hire people who played league. For anyone think that’s smart is exactly why they ended up laying off thousands of people. Cult like mentality never ends well.