@Vorrt3x@NicholasLightTV@TeamYouTube The biggest thing that needs to change is the fact that you don't even have to provide proof of ownership when submitting a DMCA claim, which is absolutely absurd
YOUTUBE IS NOW STRIKING PEOPLE…
FOR REACTING TO ME.
@TeamYouTube@YouTube
You’re telling me the FALSE STRIKER, Eric Green, owns the rights to ME?
This is valid to you?
Some of the most popular games in recent times have been made by 1 person and no budget. Balatro, Schedule 1, Lethal Company, etc.
Indie is thriving because the games are fun.
AAA is failing because the studios are run by greedy execs, not passionate gamers making good games.
Every content creator needs to watch this.
Please share this. We need to get this conversation moving and bring more attention to what is happening.
Creators’ livelihoods and, in some cases, their personal safety, can be put at risk when platforms fail to adequately address fraudulent or abusive copyright claims.
We cannot allow this issue to be ignored.
We will not be silenced.
https://t.co/ffcvCZnX8W
Broooooooo, you are actually retarded, Their marketing strategy is basically no marketing because everyone else has been doing the work for them for free. 😂
We had people schizo-posting about moons, counting jail cell windows and analysing every pixel for hidden messages. Rockstar genuinely doesn’t need traditional marketing.
I’d rather they put that time and money into making the game as good as possible.
And yes, WE WANT TO OWN THE PRODUCTS WE BUY, but that problem didn’t start with Rockstar and it sure as shit doesn’t end with them. We can absolutely advocate for ownership and preservation without ruining something special millions of people have waited years for...
@binta_tensei@iGrandTheftAuto@RockstarGames You don't think the developers feel sad about the fact that the thing they worked so hard on for years had been spoiled this much, and they didn't get to reveal the game the way they wanted to?
On top of that, the leaks showed an older build with a lot of context missing.
EU's Chat Control is back from the dead.
• It was defeated TWICE in March 2026
• Resurrected from the dead by EU council leaders
• Thrown into an emergency vote a week ago
• Vote is on the last day before MEPs go for summer break - many already went home
• Vote threshold flipped, majority now required to DEFEAT Chat Control, as opposed to the regular procedure of majority needed to PASS it
• Absent/Abstain votes counted as supporting Chat Control
Chat Control 1.0 passed in the EU today because of the slimy, undemocratic tactics that were used. Because despite it being defeated before, there were not enough votes today to defeat it AGAIN with all these new conditions.
And then they spit in your face, telling you how important democracy is in Europe.
They're laughing at you.
What a disgrace.
@cyber_razz Not sure about this, but shouldn't a vulnerability be disclosed privately before releasing it into the public, in order for Microsoft to give the bounty?
What a moment for reaction channels. What an incredible opportunity for Lost In Vegas who is one of the best breakdown channels out. This is huge and to get my name thrown out there as well by Cole...grateful 🤯🙏
I miss coding
Like real coding. Where you name a variable something stupid and refactor methods one at a time. And you don’t know if it compiles until you run it.
The dopamine hit when it does.
Sad
@Ghostaskf141@TheWarOwl People nowadays think a game no longer being supported equates to it not being playable at all, when that's only the consequence of taking the servers down or delisting the game. Any company could just leave a game in its current (semi-)playable state and stop updating it.