@ZahidAliJeelani This probably isn't feasible, but something I've always wished these kind of skill menus had was a way to try out the move before purchasing. I've been burned many a time by a skill that looked cool but was too clunky or difficult to use.
@hankgreen Gotta be @PhillyD. Been watching a long time and I remember when he used to do a lot more behind the scenes stuff with crew and even family. I kinda miss those days.
@RadicalFishGame As someone who was a big fan of the puzzles in CrossCode, this seems like the closest way to please the most people. Folks like me can still get our puzzle fix in the optional dungeons, and puzzle haters can just skip them (some will probably still whine but oh well 😜)
@mattwhitedev I see. My answer doesn't change either way (treat like person) but it's an even easier decision if the appearance is more human, and I'm curious how much it matters to other people.
@ColorgraveGames It's been a while so not 100% sure, but the puzzles and variety of tools/abilities. It's the thing like Zelda that I enjoy the most. 😅