42 new shaders just landed on the ThreeJS Resources Marketplace π
4 packages + 1 bundle, built with TSL for WebGPU. Each shader handles multiple scenarios, so one effect covers many use cases.
Watch the intro, then play with the interactive demo π
https://t.co/G2y7SS3pIC
#threejs #WebGPU #TSL
42 new shaders just landed on the ThreeJS Resources Marketplace π
4 packages + 1 bundle, built with TSL for WebGPU. Each shader handles multiple scenarios, so one effect covers many use cases.
Watch the intro, then play with the interactive demo π
https://t.co/G2y7SS3pIC
#threejs #WebGPU #TSL
Well, howdy partner. π€
Looks like thereβs a new town coming to Three.js Assets...
And yes β everything you see here is built from 3D models weβll be releasing soon. π΅
More very soon π
A little glimpse into my latest 3D portfolio experiment, where every scroll takes you somewhere new, telling a lil story.
Built with Three.js, a lot of experimentation.
Explore it here: https://t.co/OoXOLR23bW
@threejs@mrdoob@threejsresource@pmndrs#ThreeJS#WebGL#WebGPU
I"I'm seeing this on all fronts now, and I'm not sure what to do. Clients are prototyping their own solutions. Some of them get to the point where they think, 'That's fine, I don't need anybody.' Others need help to get it right, but by then they already have a product that's 70% ready, which means 70% less for us to earn.
Conceptfest π»
Every light is on. The whole fairground glows.
I also added a realistic sky system: a moving airplane passing overhead, birds, and a level of atmospheric detail that makes it feel like a real place, not just a 3D scene.
This is one part of a much bigger concept. Over the next few days I'll be sharing more of what's behind it:
β Rain
β Thunderstorms
β Realistic dynamic lighting
β Sun and moon movement
β A full realistic night sky
β ...and a lot more I've been building into this
Built entirely with Three.js / WebGPU, in the browser.
More coming soon. π
#oktoberfest #wiesn #3d #threejs #webgpu
Conceptfest π»
Every light is on. The whole fairground glows.
I also added a realistic sky system: a moving airplane passing overhead, birds, and a level of atmospheric detail that makes it feel like a real place, not just a 3D scene.
This is one part of a much bigger concept. Over the next few days I'll be sharing more of what's behind it:
β Rain
β Thunderstorms
β Realistic dynamic lighting
β Sun and moon movement
β A full realistic night sky
β ...and a lot more I've been building into this
Built entirely with Three.js / WebGPU, in the browser.
More coming soon. π
#oktoberfest #wiesn #3d #threejs #webgpu
βοΈ R3F v9.8.0 is out βοΈ
React 19.3 is here and R3F is ready for it. Run the latest React without conflicts.
β React 19.3 compatible. Not every new API is supported yet, but nothing breaks
β roots now configure synchronously and only wait on the renderer when it's async, like WebGPURenderer. No more out-of-sync weirdness
β Strict Mode plays nice with the canvas again
https://t.co/eZnWhVcOIp