Dying Light: The Beast Art Blast is finally live 🔥I had the privilege of doing character concept art - my first opportunity to work on a production of this scale. If you’d like to what I worked on, you can check out my ArtStation here:
https://t.co/xAIpjBs4li
Some of you have forgotten that only three years ago you were perfectly capable of writing an essay, writing a eulogy, telling a bedtime story to a child, and it should worry you that powerful companies have convinced us we can’t do things we’ve been doing for 5,000 years.
🔥 It’s finally happening! 🔥
We’ve been dying to share this - especially with all the Dying Light fans out there.
Say hello to Dying Light: The Beast – Art Blast 🧟🎨
A massive drop of concepts, models, level art, lighting, and UI designs created during the production.
Dying Light: The Beast is OUT! 🖤 My first big project at Techland — so proud of what we built together! Can’t wait for you to feel the heart we poured into every character!🧟♂️🔥 #DyingLightTheBeast#GameDev
Dying Light: The Beast is finally out! The game pushes what you know and love about the series to the extreme. The combat - more physical and brutal. The parkour - more grounded and realistic. The night - more tense and claustrophobic.
It’s time for you to UNLEASH THE BEAST!
BUY NOW 👉 https://t.co/4EbitlRdLT
Got questions about pre-order bonuses or other launch details? We’ve put together a full FAQ here: https://t.co/bXzU1OuwSC
My animated short is DONE and I GRADUATED!!
Thank you for all the support throughout this project! ♥️
Won't be able to share the film yet as I've sent it to a couple of festivals.
But I'll be working on new projects/tutorials in the meantime. So stay tuned for new stuff!
#b3d
The next original project from french studio Fortiche ("Arcane") is "Penelope of Sparta", a sci-fi animated feature film set in a world inspired by Greek mythology.
Developed by Jérôme Combe and Silvia Martelossi.
Art director : Raël Lyra.
https://t.co/OEuNP7EPkE