I took a week off from the Unreal tutorials to work on some environment block ins. My goal here is to make 3 unique environments with distinct art styles to start incorporating everything I have Learned this far.
Material Functions, Master Materials, Material Instances.
I spent two days digging into Unreal's Material system. Jeeze, this left me exhausted, I learned a ton of nodes and performant material setup, using Material Functions driving a Master Material for instancing.
Learning UE5 Baked Lighting. Pretty impressive results, tons of options to figure out. I like that this engine makes so much available, but that can feel overwhelming at times when learning.
@PS5restocks_etc Finally got one. Mobile got through 40 min faster then any other platforms. Thanks @PS5restocks_etc I was bout to give up been trying for months!