My first Unity asset pack is now live!
Cozy Farm Toolkit: Workshop Infrastructure includes stylized 2D isometric stations, modular fences, props, floor tiles, shadows, and ready-to-use prefabs.
30% off at launch:
https://t.co/dSgyLDlI6m
#UnityAssetStore#GameDev
This rebuild involved a lot of repainting, testing, and refinement. I’m delighted to finally share the first asset pack from Uncle Ashes Studio.
Thank you for taking a look!
#2DGameArt#IndieDev
My first Unity asset pack is now live!
Cozy Farm Toolkit: Workshop Infrastructure includes stylized 2D isometric stations, modular fences, props, floor tiles, shadows, and ready-to-use prefabs.
30% off at launch:
https://t.co/dSgyLDlI6m
#UnityAssetStore#GameDev
Made for Unity 2022.3 and the Built-in Render Pipeline.
Includes 51 prefabs, 93 sprite PNGs, 16 isometric floor Tile assets, a Tile Palette, separated shadows, documentation, and 4 example scenes.
#Tilemap#GameAssets
My first Unity asset pack is now live!
Cozy Farm Toolkit: Workshop Infrastructure includes stylized 2D isometric stations, modular fences, props, floor tiles, shadows, and ready-to-use prefabs.
30% off at launch:
https://t.co/dSgyLDlI6m
#UnityAssetStore#GameDev
Agents can now create and animate sprites for your vibe coded game
> Connect any MCP capable agent
> Tell it what to make, it can do single requests or create multiple at once
> The agent can inspect the results, regenerate as needed
> You keep full control over quality and style
Playing around with retro diffusion now after getting some pointers from @RealAstropulse
Getting the API integrated into Codex / Claude Code via skills to automate generation.