It's honestly maddening that it took the game fucking DYING to get futures that, if implemented a year ago, two years ago, would have saved the game.
Features that I have a sneaking suspicion were kept behind a "break glass in case of" for fear of "over delivery."
@rhykker The season was fun with things breaking here and there, but non-GA mythics, unique randomization and especially horadric gem economy plainly suck shit. PTR changes make things even worse.
Looks like the patch to end the game from S0-S1 tbh
Gioca ai contenuti nuovi e aggiornati, tra cui Pantheon, Sparrow Racing League, Distorsioni e nuove imprese dei Trionfi che celebrano il viaggio del tuo Guardiano attraverso l'universo di Destiny 2.
Nuove sfide, abilità e ricompense attendono tutti i Guardiani a partire dal 9 giugno 2026. ✨🛡️
@_DestinyRising Hey. Could you please stop renaming my character for no reason? What in the fuck is infringing your TOS in the name 'userpig' while you litereally have "ZALUPAPIDORASA" running around for months without issues.
@oneofus88@revendi_vp Ты в первый раз видишь корпоративную хуйню от пидорасов в дорогих костюмах, которые превращают в говно все, чего касаются, или ты чисто по приколу поспорить пришел?
007 First Light has sold 2.2M copies across platforms (@alineaanalytics estimates), mostly via PlayStation. That's sold through, so no unsold retail copies.
The platform split is 55.1% PS5, 33.1% Steam, and 11.8% Xbox ( Xbox console, Windows, and cloud combined). In gross revenue terms, 007 First Light has generated $150M.
Owing to regional pricing and audience composition differences, the consoles make up a higher share of revenue than they do copies. Of the $150M, 60.5% came via PlayStation, 27.6% via Steam, and 12.9% via Xbox.
Part of this is because over two-thirds of 007 First Light‘s PS5 audience is in North America (43.4%) or Western Europe (23.2%), where local currency means the game generates more revenue per player. On Steam, under half of First Light‘s audience is from those same regions (31.8% North America, 15.1% Western Europe).
As we covered in last week’s 007 Steam piece, the Steam version is pulling in higher-than-expected numbers in China, which now accounts for 17.3% of First Light‘s Steam audience. 007 is the equivalent of $44 USD in China, which is roughly 37% cheaper than the US price and about 44% cheaper than Western Europe.
More on today's new free Substack (link's in the bio!)
@silence22142 Я же всю жызнь буквально этим занимаюсь, да
Опять же, твоя интенция понятна итп, но ПАРОЙ ТВИТОВ ВЫШЕ Я БУКВАЛЬНО НАПИСАЛ СВОЮ ПОЗИЦИЮ
но нет теперь надо деконструировать каждый акк, не дай бог твиты рядом с тем, с которым я согласен, не совпадают с линией партии
I finished 007 first light.
I’ve only ever seen Casino Royale and played Goldeneye. I had little interest in First Light. I’ve never played Hitman. I’ve never enjoyed Uncharted. I am by all accounts a “tourist.” Despite almost everything working against me IO Interactive delivered what is quite possibly my game of the year.
The biggest initial surprise was just how suave and confident this young James Bond is. I’ve experienced enough media to know that there was a solid chance this origin story would have been told through the classic trope of “fumbling quippy idiot” which would have really turned me away, but alas this is the Bond that’s cool and confident. I loved Patrick Gibson’s performance. In fact, I loved all the characters from Moneypenny to Monroe, Cressida and especially Greenway. The chemistry and dynamic between all of these characters works as flawlessly as you’d hope. What a great cast.
Gameplay was the perfect mix of widespread accessibility with enough room for seasoned players to impress. I loved that shooting your weapon wasn’t allowed until you had a license to kill and that your gadgets felt seamless and easy to use. Systems could have been easily complicated, but IO found a way to make being James Bond as comfortable as slipping on a pair of shoes. I especially want to highlight the melee combat that while not as perfect as Arkham style games comes remarkably close as far as fun factor goes. It’s the highlight here.
Sitting at around 13-15 hours the campaign is just the right length. The story is engaging from the moment you start until the credits roll. There’s always a purpose to what you’re doing and nothing feels like filler. This is the quintessential James Bond experience from top to bottom. A vast array of locations, gadgets, enemies, women and outfits make sure things never get stale.
My criticisms are few and quite honestly fall by the wayside when the entirety of the experience is considered as one whole. Driving segments are glorified on rail set pieces, loading times are bad by modern standards and my game crashed a few times on PS5 Pro. Ultimately it was nothing that brought the quality of the game down, just noticeable blemishes on what is likely a near perfect James Bond simulator.
I’m officially a new fan of 007. It’s time to watch more of the films, check out some old games and keep a keen eye on what IO Interactive does next. They’ve created an incredible experience. First Light is a must play.