@DanFriedman81 and the sun's gonna blow up one day, so what? this an issue of ownership, not longevity (which physical beats digital btw). just a non-sequitur about something everyone knows to tepidly rationalize ever expanding corporate control over what we get to do with media we pay for
@COWCATGames hand animation feels more lively to me than something where mocap was foundational. timesplitters 2 has been making the rounds for good reason. the newer 3d zelda games using mocap in their heavily stylized games always annoyed me.