All the AI labs are talking about achieving "Artificial General Intelligence" but I'm not able to point them at a game on Steam and beat it.
So I'm putting $10k for whoever is able to have an AI beat Gambonanza without prior knowledge and 100% without human interaction.
The first-ever @threejsconf deserves a proper celebration 🥳
As part of @codrops' media partnership, I asked some of the speakers what they're building, exploring, and bringing to Paris, and the answers are every bit as inspiring as you'd expect 💙
And if you're thinking about coming to Paris, we've also got an exclusive discount for you: https://t.co/6SB5MI3tPD
Let's see if AI agents can help me finish this cube. I'm able to do the first face + corners by hand but the next ones are so hard without breaking everything!
i made an app that turns videos into stop motion animations
the beta is live!! send me a dm if you want to test
it just takes 1 minute to animate a scene
details:
- it automatically extracts keyframes from a video and auto-edits into a stopmotion
- uses computer vision magic (roboflow RF-DETR + custom code) to select stable frames and remove frames where your hands are showing
- all processing happens locally on your iphone
it's an early version with many improvements to come. let me know if you want an invite to test it
meta's astryx just crossed 9k stars on github and the UI components aren't why
it ships a native MCP server that stops claude and cursor from hallucinating props that don't exist
Competition means we all win!
I've long been an advocate for real Chrome on iOS because its pure presence would make Safari better. Similarly, the existence of open SOTA models will drive the proprietary models to do better and keep their prices down and ship more we-reset-your-limits-meme.jpg
I'm rooting for absolutely everybody in this game!
Congrats to the Moonshot AI team for winning this round
@nikitabier latest search is broken, doesn't returns all the results anymore :(
Search for "astryx", top shows a 8h old tweet but latest shows 5h and 9h. Can we get it fixed? Makes it really hard to keep track of what people are saying about my project and engage.
React Aria is now available in shadcn/ui.
Use `--base aria` or choose React Aria in shadcn/create.
All components, docs, CLI, styles and skills have been updated for React Aria Components.
Shoutout to @devongovett who did most of the work behind this release.
Why do we still buy stadium tickets without ever seeing what the view from the seat actually looks like? ☠️
So I prototyped an idea.
A 3D seat view experience for a football stadium built with Fable 5 + @threejs, where you can preview exactly what you'll see from your seat before buying.
The entire 3D experience was working after the first prompt, and the whole prototype came together in just five prompts.
This is the kind of 3D experience I'd love to see more of, tbh. Feels so good.
Right now, buying a ticket gives you almost no sense of what the experience will actually feel like. We're still relying on static seat maps, charts, and boring UI layouts, when interactive 3D experiences could make that decision so much easier.
If you think, 3D development has the potential to create genuinely useful experiences. This feels like the direction we should be heading. 3D is the future.
I can already imagine this for cinemas, cricket stadiums, Wimbledon, concerts, and so many other venues.
I'm planning to take this further. What should I build next? More stadium features, or should I try another venue? Let me know :D
Code: https://t.co/6siJHap4fb
Live: https://t.co/n5eZfpf7Jw
Nuuu my agent's github account got suspended 🙃(https://t.co/121zVmlM3P)
It was only sending PRs to me and I accepted all the ones I saw, obviously not spammy behavior... some spam detector needs to be refined over there.
Do I know anybody at @github that can fix this pliz? 🙏
China open-sourced a model that reconstructs any scene in 3D from a regular video, in real-time.
one camera. no LiDAR. 10,000+ frames without falling apart.
just walk around with your camera and watch the entire world get rebuilt in 3D at 20 fps.
→ runs at ~20 FPS on a single GPU
→ Stable over 10,000+ frames
→ Beats optimization-based methods on benchmarks
→ Works on drone footage, driving videos, indoor walkthroughs
100% open source.
I was clicking through https://t.co/whP2azNUOA, @Astryxdesign's docs, and noticed it felt kind of slow to navigate. It's a docs site that should be fully static, but every route was rendering on the server on each request.
We've been building a skill to migrate apps to Cache Components, so I wanted to see if it could help. I ran 𝚗𝚎𝚡𝚝-𝚌𝚊𝚌𝚑𝚎-𝚌𝚘𝚖𝚙𝚘𝚗𝚎𝚗𝚝𝚜-𝚊𝚍𝚘𝚙𝚝𝚒𝚘𝚗, and Instant Insights showed the agent exactly what to cache.
The skill completed the entire migration on its own, even though Astryx was still on Next.js 15. Now navigation is instant, up to 3x faster.
Skill, PR, and performance details below ↓