Fastest way to texture in blender. (for renders and concept art)
A little tutorial on how i set up everything into a single universal material.
That way its not only very fast to texture, it also doesnt slow down the render speed.
i started this project nearly a year ago and held it off after doing the full auto sequence since i got scared of doing the rest of the set lol (i wanted to challenge myself)
but yesterday i went back to work on it and make the equip and i just now finished the reload