Working on my rage co-op game Knights of Lunacy; a game about knights saving the moon. #madewithunity
Join my mailing list to secure a spot in the beta! https://t.co/yTpxhQg5hU
My rage co-op game is no longer an eyesight test. I fixed the dark levels after a lot of helpful feedback, especially concerning accessibility. Now everyone can rage with full visibility!
#gamedev#indiegame#indiedev#madewithunity
Working on level design for my rage co-op game. Trying to hit a sweet spot where you feel like you're on a roller coaster and just have to keep going. #gamedev#indiegame#indiedev#madewithunity
@PondsideGames Yeahhhh I've been slowly realising this. I think I just really liked the way the lighting was illuminating the gaps in the geometry, and I think it works pretty well full screen... But it doesn't translate at all as thumbnail video content it seems :(
I want to give both players agency if they're working together, but also stop one player from being able to do all the work. The (jolly) co-operation coeffecient penalises a player trying to do too much by themselves so you gotta work together :)
#indiegame#indiedev#gamedev
@shiorinovella You're doing an amazing public service!
Knights of Lunacy is a co-op rage game with a story where two knights save the moon.
No Steam page yet, but I am taking signups for the beta: https://t.co/MBhM6BLZ5o
Release date: 2026 Q4
@MickGiacchino Hey I absolutely love the Skeleton Crew soundtrack! While watching the series it was always so moving to hear the kids' lietmotif weave itself in with a more somber tone; do you recall where this is in the soundtrack? 🙏