@Davidgoba_@VideogenesTV Algo has tenido que jugar para amarlos, si no podrías amar perfectamente por ejemplo tapones de detergente o hilo dental usado 😆
If I had to pick one of the greatest PC Engine games, this title simply can’t be left out: Castlevania: Rondo of Blood. Even considering that it was released in 1993, it’s still praised for its incredible level of polish, with outstanding graphics, sound, opening sequence, voice acting, controls, and multiple branching paths. The CD format played a huge role in making all of that possible, which naturally made it stand out compared to competing consoles at the time like the Super Famicom and Mega Drive. If you ever get the chance, it’s definitely a game worth playing at least once.
🚨 Nuevo shooter para NeoGeo AES+: ¡pintaza! 🤯
ORMANAUTA está siendo desarrollado por Tigerskunk Games y debería llegar a finales de este mismo año. ¿Qué os parece? 👊
@TigerskunkGames@NEOGEO_EN@SNKPofficial#neogeo
SNK developed the Hyper Neo Geo 64 as the next-generation successor to the Neo Geo, adding 3D capabilities, but it ended up being a major failure. After that, they moved to Atomiswave, a lower-cost version of Sega’s NAOMI platform. Some of its most notable games included The King of Fighters XI, Metal Slug 6, Samurai Shodown VI, and NeoGeo Battle Coliseum.
The hardware itself was quite capable, supporting high-resolution graphics while keeping costs relatively low. However, its ROM capacity was very limited, making data compression almost essential. Because of this, even though it was a ROM-based system, it still suffered from loading times.
I’ll be introducing some of these games in future posts as well, so stay tuned!