@badlogicgames I don't believe LLMs beat Tailwind’s beautifully crafted, intentional components by being better .. they beat them by being good enough, fast and free.
A mediocre technical UI implementation is the baseline now, and we’ll all feel the UX debt later as churn, refactors & burnout
@bobbydigitales Ravenswatch or Curse of the Dead Gods or The binding of Isaac … they’re more “lightweight” .. warframe would also be my guess. I’m deep into The Division 2 (but it has no “end”)
@simoncarless I’d be interested to know if the code was generated by an ai assistant like copilot, if the same rules also apply? Harder to trace, but still the same context?
@DHLPaket Nach vielen Wochen des Schweigens von Ihrem Kundensupport wende ich mich hier in der Hoffnung, dass sich jemand tatsächlich darum kümmert. Bitte sende mir eine DM für die Versandnummer
@GalacticFurball@lunasorcery One must be allowed to take baby steps and learn by biting on some Duplo bricks before moving on to Mindstorms. However you can find our LEGO BLE specs on GitHub on how to communicate with our Boost, WeDo, Spike Prime and Mindstorms Hubs: https://t.co/rMmfv7oNSr
@jornfranke @FelixHargreaves@LEGOEngineering Hi Jörn, Dependabot doesn't support Scala just yet https://t.co/ggZVfMcSj9 - we use Dependabot in our private and internal repositories though for other languages :)