This is seriously inspiring 🤯
Love how Makan Gilani focuses on movement, shape, and reusable procedural systems instead of relying on flashy visuals. That “AAA feel” with simple forms is such a powerful reminder that great game feel starts with strong animation and design.
🤯 This is a website, a simple web-based game built with WebGL and Three.js.
Website: https://t.co/G0cDgaWzKe
It's honestly surprising how far web development has come.
Dice Sorcerer’s Steam page is finally live. 🔥
A roguelike deckbuilder where you roll dice to forge cards, unleash crazy combos, and wipe out enemies in explosive turn-based battles.
Wishlist now and help me reach more players.
#indiegame#pixelart#GodotEngine#roguelike
Estoy programando el Guinxu Engine de 0 a pelo de verdad, sin OpenGL.
Empecé dibujando 1 pixel. Luego lo aproveché para dibujar lineas. Y ahora puedo dibujar triángulos baricéntricos con color en cada vértice.
Me gustaría acabar mostrando modelos 3D si no se me complica mucho.