@CodeRed_dev I went hard in the fucking paint in a big time multiplayer game jam as a solo. I was working 8-4, then doing dev until my eyes didn’t work right. I won 3rd place and got a superlative for best AI. Loved it, but burned myself out so hard I haven’t done much serious dev since.
@henningsanden People in this thread are pointing out ways to remove like 8 verts and then going to bitch about how UE is unoptimized
This model as is would work 100% fine and needs no adjustments. Unless it’s deforming which would be a surprise
@HlGGlN @tebillusassort@uncle_deluge Toy Story 4 is fucking phenomenal, a generational achievement. It’s the victory lap of a series so impactful it defines the childhoods of a generation.
I don’t care if you really like Toy Story and think the story ended at 3. You’re not wrong, but you still gotta see 4.
@uxkosta People who don’t make things spend their time talking about the things others have made. That’s what trends are. You keep making, they’ll keep talking.
@3DPBelgian Use Blender and Blender’s 3D printing add on. You’ll be able to run an error check and have the problems highlighted by face or edge. Much easier to solve the problems with the mesh if you deal with it in the modeling stage than the slicing stage