#b3d shader based welding. Bevel shader mainly, and some ao to mask stuff. Nodes for the simple orange in 🧵if not for welds maybe just to learn some normal mixing.
Just improved snow traces for my Unity snow&rain system. Now the trace shape is more realistic and detailed.
Also, I've implemented the data-driven tess factor (or something like that😀) so FPS increased up to 2.5-3 times.
#gamedev#indiedev#unity3d#unity#screenshotsaturday
Texture assembler 1.02v https://t.co/jqITuOJc21 через @YouTube
UPDATE 1.02v:
More operations with packed textures:
-Added sub-channels (for the loaded texture in the channel, you can select its channel)
-Added the ability to copy images to the clipboard.
#textureassembler#orm