DOGWALK, Blender Studio’s open project made with @blender and @godotengine, has been released! Play the game for free on Steam and https://t.co/chvJ2wzZdq and access production assets, documentation and the source of the game by signing up on https://t.co/rQcs3v9baK #b3d
The upcoming Blender 4.3 will feature splash artwork using the new Grease Pencil v3!
All the behind the scenes process soon on https://t.co/rQcs3v9J0i
#b3d
How did Vivien and Andy create the oil painting brush atlases used in Project Gold? 🖌️ Some trial, a lot of errors, and a bit of hardware mayhem...
#b3d#BlenderStudio#ProjectGold#brushstrokes#texture
https://t.co/AItwnfjkH7
Vivien had some fun with the new #brushstrokes tool and created a fan-art - now available for everyone to enjoy! 😺 🪽 Have fun and share your own creations with us.
#b3d#BlenderStudio#sculpt#modeling#freefile
https://t.co/A94SvUXFWc
This is Cowboi, powered by Sticky Grease Pencil and Shape Keys posing. Learn more about the 2D NPR animation workflow on https://t.co/RqTGBjdI92 #b3d#cowboi#npr#2d
Learn how to approach color scripting for your project by asking key questions and how we tackled the process for Coffee Run. ☕ The 1st article of a series, by Vivien!
#b3d#BlenderStudio#CoffeeRun#colorscript#animation#artdirection
https://t.co/PfKxkTVIqe
Blender Studio is bringing more snow and outdoor adventures to you - this time in the form of a game! Join us on this new, exciting adventure. ☃️
#b3d#BlenderStudio#DogWalk#interactive#videogame#godot
https://t.co/nws46zLhUn
Blender Studio is looking for a skilled 3D generalist to join the team for the Sprite Fright project. Be part of the open movie magic: https://t.co/UGU6O6CAXr #b3d
I want to give some context about what a community manager does and why they are so necessary.
An audience or fandom that is unmanaged will become abusive, we know this for a fact.
Unless a framework is set up or leaders are being moral role models, fandom will become abusive.
Another one of our very infrequent updates! Here's a look at the exterior part of our set. Suburban somewhere!
Work in progress but most of the way there.
Made by @ManuelL3D @pred3d @LucasTom21 @linolafett and Lukas Walzer.
#b3d#cgart#3dart#shortfilm#animation
Final render pose test for Phil, one of the happy campers in Sprite Fright. Character design by Ricky Nierva, sculpt by Julien Kasper, final render by Andy Goralczyk 🍄 #spritefright#blenderCloud#OpenMovie#storytelling
It's been a while, but here is some new content from our short film in progress. The first glimpse of our set! Progress is slow but it's happening! 😅 #b3d#3dart#shortfilm#animation
@Dbg3D@Blender_Cloud There shall surely be SOME shape and color variety to them in the final thing :) Making them all a different type of mushroom with different colors would make framing a whole bunch of them a lot harder for us. Smurfs.... yup!