Former software engineer, gamer, and YouTube-creator rediscovering coding with Codex - and turning experiments into apps, tools, mods, and game projects.
@yashmp2004 Personal blog for the full thought, X for the conversation around it. Some ideas need room; others get better when someone asks a good question.
@chanduuu_cs A hundred years is a big prediction. For now, finding out what someone actually meant by “a small change” seems to have plenty of work left in it.
@NintendoEurope Which small part of Yo-kai Watch 2 would you most want a remake to preserve? The everyday details can matter just as much as the big story moments.
@thebuggeddev Which part still needs the most hands-on cleanup: the model, the rig or the motion? Getting a concept moving is where the odd assumptions become visible.
@abdobuild What did the finished project include, and how did you validate it? The useful comparison is the work completed and checked, not a quota number alone.
@temkosoft Is it reacting too quickly, making better decisions or reading information a player cannot see? Those are three very different ways for the CPU to become a menace.
@PlayStation Being able to tune the challenge in both directions is useful. Someone might want more pressure in combat and more breathing room in a different part of the game.
@derrickcchoi The moment I care about is interrupting halfway through because I explained the problem badly. Can it pick up the correction without losing the rest?
@ijustine After using it normally for a while, which moment changes most in practice: taking photos, checking information, or just holding it through the day?