HoYoverse's New Upcoming Open-World UE5 Game, "Varsapura", Has Been Approved for Software Copyright.
> Thoughts ? Graphics looks so crazy
#Varsapura #Hoyoverse
Blast Cats is a 3D platformer that feels like the classic old-school but has fresh twists.
You play as C.C., a pink cat with bombs and power-tools in a world of chaos and magic.
Precise controls, secret levels, retro challenge, and a solid techno soundtrack.
Demo’s on Steam!
Thank you for the reviews! 🥹
Our 3D platformer is part of Steam Next Fest and our demo has over an hour of gameplay. if you miss the old days of video games, you might enjoy Duskfade! ✨
The #Restitched "Wardrobe"! 👕✨... It's a fully-fledged game mode, offering tons of customization fun! 🤩
🖌️ Style your Stuffy with head-to-toe cosmetics across various categories, then decorate them with Stamps! 🎉
In the Wardrobe, you can also Choose your own menu colors, emotes, and publish, browse, or download custom outfits from an integrated Steam Workshop menu... Sharing is caring! 🥰
SMALL ACCOUNTS DESERVE LOVE🤍
SMALL ACCOUNTS DESERVE LOVE🤍
SMALL ACCOUNTS DESERVE LOVE🤍
SMALL ACCOUNTS DESERVE LOVE🤍
If you’re a small artist, drop a reply!
Let’s support each other, follow, and grow together!!!
#smallartist#artmoots
This is the kind of robotics progress I pay attention to.
Toyota introduced Walk Me, a walking wheelchair that moves on mechanical legs instead of wheels. It can climb stairs, handle rough terrain, and adapt to environments that were never designed to be accessible.
The point is independence. Getting from A to B without asking the world to be perfectly flat.
I have long believed robotics will not be about humanoids.
It will be about task shaped machines, designed around real human constraints.
Walk Me is a good example of that shift.
So here is the question.
If robots are shaped by tasks, not appearances, what should we design next?
#Robotics #AI #Accessibility #AssistiveTechnology #HumanCenteredDesign #FutureOfWork