In Vuo 2.4.5, we added error-diffusion dithering to the Map Image to Palette node, thanks to support from Gisle Martens Meyer. We also fixed several bugs. The update is free. https://t.co/Lc4F17KuYB
Find out how Gisle Martens Meyer / Ugress is using Vuo to create retro graphics for live audiovisual performances in the latest Vuo community spotlight — https://t.co/M6dx2IkKWf
As always, I create in Vuo @vuoflow. Vuo is a procedural, node-based visual programming environment. Generative and audio-reactive, the output you see is rendered to video in real-time for use in installations and situations where it's not possible to have a machine running a live setup.
Extract from audio-visual track "D" from the MÁQUINA MAGNÉTICA debut album (2021).
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Audio-reactive visuals created in real-time with @vuoflow.
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#digitalart#creativecoding
@AntonyNorthcutt Perhaps in the distant future. Members of the Vuo community have asked for Windows support as well as Linux, iOS, and Android (https://t.co/tonUCC2rpY).
@AntonyNorthcutt@digital__impact@vuoflow In Vuo itself you can open examples for almost every node which I've found useful. Just start basic and once you get your head around the flow and structure it's pretty intuitive to chain nodes (a lot of which are really shaders) and see what the outcome is... hope this helps!
More WIP for DUALITY - my installation at @digital__impact!
Been experimenting more with recursion and feeding a @vuoflow composition into another comp via Syphon which gives some interesting results ■¸.•´*♫●♩♬○♪¸.□
♫ Test audio: Red Rooms - Drift