I’m blown away by the quality of the landing pages that Opus 5 can create in Three.js.
Prompting it with "orbit using mouse" is enough to create a 3D parallax effect. The same goes for "add particles to pointer." It’s like creating a living, breathing world.
More prompts I used:
- Add a butterfly that flies to the branch and flies away when I mouse over it.
- During the intro, first load a wireframe of the branches, similar to the field-scanning effect in Death Stranding.
- Add a scan effect to the card images while they load.
Then I asked it to use the shader buttons and nav bar I made in previous projects.
As explained in my last video, I started with an inspiration and the prompt, “Recreate this in Three.js in a single HTML file. Self-verify until perfect.” Opus 5 ran for two hours. All the code is less than 1 MB.
Inspiration:
https://t.co/BGMHijEF8B
Let me know if I should open-source this.
Today, @Instagram unveils its first major brand refresh over 10 years. We go behind the scene to uncover the thinking and craft that’s shaped one of the world’s most recognisable brands > https://t.co/jgXjTkiaME #ad
Everything we announced at #GoogleIO, wrapped up in one blog post!
Get up to speed on our shift from Material Views to Jetpack Compose, as well as our new expressive layout guidelines, adaptive spacing system, and design guidance for watches and XR: https://t.co/4g3FdiDHVh
Don’t name your layers. Let Figma AI do that AND
→ Make your first draft with Make Design
→ Find the exact visual you’re looking for (or something similar) with Visual/Asset Search
→ Turn your designs into a working prototype with Make Prototype
#Config2024
What do The Avengers, Game of Thrones and Happy Feet have in common?
They all use Massive, an animation and AI software developed originally for all those awesome battles in Lord of the Rings.
https://t.co/DwaP2BKpm2