This is the Traxus PSA I recorded early last year for @musicbysoula for his @MarathonTheGame Radio project "The Apparatus".
Was very cool to contribute to such an outstanding piece of content that had so many amazing people from the community working on it!
Hope to do more VA work soon!
See you all on Tau Ceti IV very soon ππ«‘
TOMORROW! A ton of your favorite Voice Actors will tell only the truth. OR WILL THEY? Find out when we play APOCALYPSE SQUARES as VoiceAPalooza & @FalloutForHope raise funds with FUN to #ENDALZ through the @alzassociation! BE THERE!
Fun fact: the Marathon spinner is actually a hand-coded shader! It has to display before the engine loads any textures or videos, so it's entirely procedurally animated and rendered by a shader I wrote for it using SDFs, procedural noise, and a pile of math for the animation :)
My current Destiny clan is the same one I found back in 2014 ran by a guy named Akorn, they're all fathers and mothers and have full time careers and back then they were just starting College and I was just starting highschool. We went through and did Pantheon when it was released recently and it recaptured a lot of the magic. It's amazing that we're connected around the world through different eras of our life through this game and I'm incredibly thankful for every connection I've made while playing as these will be lifelong friends. They were some of the first people to show me games are something more than just entertainment, they can be places where community and creativity blossom. π
@GCXEvent ya know, my wife and i's birthdays are in July and she's a professional baker, I think the GCX admin wants her to bring them a sweet treat
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Wish I could go since I live about an hour away from Universal and have been playing Destiny since it's first Alpha on PS3. This will probably be the last Destiny panel held... π
π―οΈ The lights are going dark. But not before we celebrate everything they gave us. GCX 2026 is proud to present: Destiny: A Celebration of Game Life at Universal Orlando Resort July 24th & 25th Join voice actors, developers, and Destiny content creators for one last rideπ―οΈ The lights are going dark. But not before we celebrate everything they gave us. GCX 2026 is proud to present: Destiny: A Celebration of Game Life at Universal Orlando Resort July 24th & 25th Join voice actors, developers, and Destiny content creators for one last rideπ―οΈ The lights are going dark. But not before we celebrate everything they gave us. GCX 2026 is proud to present: Destiny: A Celebration of Game Life at Universal Orlando Resort July 24th & 25th Join voice actors, developers, and Destiny content creators for one last rideπ―οΈ The lights are going dark. But not before we celebrate everything they gave us. GCX 2026 is proud to present: Destiny: A Celebration of Game Life at Universal Orlando Resort July 24th & 25th Join voice actors, developers, and Destiny content creators for one last rideπ―οΈ The lights are going dark. But not before we celebrate everything they gave us. GCX 2026 is proud to present: Destiny: A Celebration of Game Life at Universal Orlando Resort July 24th & 25th Join voice actors, developers, and Destiny content creators for one last rideπ―οΈ The lights are going dark. But not before we celebrate everything they gave us. GCX 2026 is proud to present: Destiny: A Celebration of Game Life at Universal Orlando Resort July 24th & 25th Join voice actors, developers, and Destiny content creators for one last ride.
HUNGER Tech Test is now live
A multiplayer extraction RPG set in plague-ravaged Napoleonic Europe.
Features:
β’ Solo, Duo & Trio co-op
β’ FPS-melee combat
β’ Permanent progression
β’ Questing, crafting & player-driven marketplace
β’ Dungeons, bosses & endgame PvP/PvE
@Skarrow9 a small % of our concepts are approved to be shared publicly. There's a lot of early exploration that isn't shown.
Another factor may be how much of our team works directly in 3D which allows us to get more "in the weeds" and hand things off that require a bit less adjusting.
Introducing Waypoint, our latest community tool for @MarathonTheGame runners!
π Explore Contracts
ποΈ Watch Cutscenes
π¦ Check Dire Marsh Rotation
More features SOONβ’!
https://t.co/Q5AfNMWMAm
Highly advise watching this insightful video by Jarkin when it comes to the Marathon Art Style (Graphic Realism)
I plan on making a detailed video of my own breaking down the top to bottom process of how I've synthesized this art style. From individual graphic design elements to fully realized environment designs in Blender.