@AmyDesignsGames Just the same as designing any other game really, start with your theme or your key mechanism and go from there. Think about what a key game moment will feel and look like. But it's a great way to keep your design lean, even if you end up with more components.
Looking forward to another fun & historic creation from Matthew Haywood, another UK indie game designer: I just backed Sniper on @Kickstarter https://t.co/l4hTYnyUum #indiegamedev#indiegame#boardgames#ukge
I was supposed to not be backing any games this month, but I couldn't resist this in the end. Still a few hours left:
Wayfarers of the South Tigris on @kickstarter https://t.co/q9M2R5HmsD #kickstarter#boardgames#tabletopgames
65 hours and 61 games completed. Just 20 hours to go break the world record and the guys are looking in great form. I don’t envy them but they’re into the home straight now and feeling upbeat. Looking forward to the final finish at 11pm.
Hey everyone! I just published my solo playthrough of the Explorer Mode of the print and play game 'Nuuk' that was successfully funded on #Kickstarter - check out the video on my channel (link in bio)! 😎
#boardgames#gaming
Help us name our ships! Our ships are moored in Nuuk, Greenland, but only have boring initials for names. What should they be called? See KS Update 2 to find out more
Nuuk, via @Kickstarter https://t.co/dqA0kwUt2Q #nuuk#kickstarter#boardgames#sologaming#nuukgame