I have only entered 1 jam this year, but it came first! It took me just under 3 hours to make and so it was one of the more simple ideas I have had for a game. Note to self: keep it simple for jams!
Play the game here: https://t.co/LQacu0dmWv
#pixelart#gamedev#trijam
@cptfunkadunk@doomscroller@emma__jenner1 I have been practising Zen for some time and have come across something like this, though the caveat is, of course, that even though all is mind, a door is a door, a rock is a rock, there is ground below and air above. etc. Just wondered where you found this conclusion.
Guess cat's out of the bag, we are all official now, no turning back - @Ham_Rav has picked up Headbängers in Holiday Hell for world wide publishing deal, coming to PC near you thus holiday season 🤪
There we go, game jam number 5 of the year. Take a look at my entry #wortcraft for #jamcraft 5. I am looking forward to playing the other entries from tomorrow. #IndieGameDev#pixel
https://t.co/JSbSaKSYNi
There we go, game jam number 5 of the year. Take a look at my entry #wortcraft for #jamcraft 5. I am looking forward to playing the other entries from tomorrow. #IndieGameDev#pixel
https://t.co/JSbSaKSYNi
Trying my hand at some Youtube devlog -ing to update my latest progress. I set the scene and direction in the first one posted today. Feedback on the game / video greatly appreciated. #gamedev
https://t.co/IGRIQZmqPy
4th #gamejam of the year, this time for #minijam , theme was teamwork with limitation of players cannot attack. Let me know what you think of “HEIST!” (and any bugs). Touch-friendly #pixelart https://t.co/cK58bRXAUh @MiniJamOfficial
4th #gamejam of the year, this time for #minijam , theme was teamwork with limitation of players cannot attack. Let me know what you think of “HEIST!” (and any bugs). Touch-friendly #pixelart https://t.co/cK58bRXAUh @MiniJamOfficial